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scc208
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PostSubject: Re: Repos Workshop   Thu Feb 05, 2009 4:26 am

Awesome. Shocked
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PostSubject: Re: Repos Workshop   Thu Feb 05, 2009 12:56 pm

could you possibly do a version that could be used as a low rider? never thought of using this car as a lower rider but that might be sweet with the convetrible top and hardtop, some bodykits and exhaust, but just slightly different not all out

and actually instead of doing different bodykits you could make the madjust the hood to be a shaker or different intake method suchasa 08 challenger twin intake hood instead of rear bumper it could be different small lip spoilers

just my thought

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Repo
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PostSubject: Re: Repos Workshop   Mon Feb 23, 2009 7:35 am

BOOOM BABY!!!!!


I gotta larra bugs, Ive added extras to the tank but they move about when you drive probably coz I had to make the whole bike chassis the rear mudguard coz the bike is a hard tail not a soft tail.. Any suggestions?? I've tried adding the extras to the rear mudguard but they still move??

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Last edited by Repo on Mon Feb 23, 2009 7:37 am; edited 1 time in total
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k0ster
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PostSubject: Re: Repos Workshop   Mon Feb 23, 2009 7:37 am

veryy nice progress mate, mine isnt close to being ingame, you know how i am these days Razz
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scc208
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PostSubject: Re: Repos Workshop   Mon Feb 23, 2009 7:57 am

Looks great, what is this bike called? An official Exile freeway ? Smile

btw, i think some chrome could be added to the "grey bars" near to the front light (sor i don't know how to discribe them) so that it will not look too dull, just my thought. Wink
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Nik.
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PostSubject: Re: Repos Workshop   Mon Feb 23, 2009 11:20 am

Woahhhhhhhhhhhhhhhhhhh!!!!!!!!!!!!!!

Big boi is back Yo!

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Looks awesome mate. Wink

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PostSubject: Re: Repos Workshop   Tue Feb 24, 2009 6:53 am

The bike is the Zombie from GTAIV, ignore the material settings atm they are all messed up, Im more botherd about getting the bike to work correctly, What ive done now is made a small hidden poly be the rear mudguard and the rear wheel is attached to that. This has fixed the extras issues now as they dont move and all fits as it should. Now i have the problem of the rear wheel not sitting right on the rear axel and whn you accelerate the wheel shows through the mudguard... My guss is its a handling problem now so Im gunna be spending time, messing about with numbers scratch

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scc208
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PostSubject: Re: Repos Workshop   Tue Feb 24, 2009 7:31 am

it is always a difficult time to deal with a bunch of loooong numbers Neutral , but anyway that's a gd news that the previous bug is fixed. Keep up this great work, there are not many great freeway replacements, i am looking forward to your's Cool
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PostSubject: Re: Repos Workshop   Tue Feb 24, 2009 12:41 pm

YAY finally fixed it.. I just needed to add the fixed rear axle to the flags... WHY DIDN'T ANYBODY TELL ME Evil or Very Mad anyway... Now i need to fix my material settings etc..

Oh btw another project im workin on... IV textures in SA... sound good???
coz I may be looking for somebody to give us a hand.. heres some pics

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Blade3562
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PostSubject: Re: Repos Workshop   Tue Feb 24, 2009 12:53 pm

thatll be sweet Repo!
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PostSubject: Re: Repos Workshop   Tue Feb 24, 2009 6:24 pm

progress....


Is a slow thing, Cant seem to get the chrome right... and the front forks still need sorting AND i need to lower the rear slightly in the handling line. but I'm getting there

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scc208
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PostSubject: Re: Repos Workshop   Wed Feb 25, 2009 3:06 am

Wow that's the first time for me too see IV roads in SA! i'm sure this will be a big project to replace all roads in SA..... btw wt is the resolution of the texture?i hope it will not be too large, just curious Wink


btw, great work on the zombie, this is going to be better and better, and the first IV-to-SA bike to be done. Razz
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ALEXE
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PostSubject: Re: Repos Workshop   Wed Feb 25, 2009 10:20 am

great bike, holmes
the streets are gonna be smoking Very Happy

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PostSubject: Re: Repos Workshop   Wed Feb 25, 2009 11:23 pm

Nice idea for the streets, will enjoy once it is released Very Happy
Love that bike, maybe it will be the first after a long time with just superbikes in Wink
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PostSubject: Re: Repos Workshop   Thu Feb 26, 2009 6:41 am

the res on the IV pics is usualy around 512x512 for most a few are a tad smaller but in general they seem to be 512 so there should'nt be any long loading times for images like you got with that high res mod.

Bikes close to finishing now..

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PostSubject: Re: Repos Workshop   Thu Feb 26, 2009 8:57 am

If you need a tester for any of both mods, feel free to hit me if you want Wink
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PostSubject: Re: Repos Workshop   Tue May 05, 2009 5:01 pm

so yeah... been a while. Been really busy with work. Anyway.. The Comet.. Nice rear.. UGLY front if you ask me... So.. I changed it.. all ive done really is remodelled the headlight glass and moved out the headlights , also messed a tiny bit with the front bumper. And gave it some side vents as an extra.. DOnt worry about the fog lights textures.. Im working on yet ANOTHER light texture, this time tho Ive used the High Quality lights mod as a template so you guys wont complain at me anymore about having red headlights Razz... anyway.. PICS...... lol!

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PS. I had to lighten the images so they look a little naff.. sorry bout that.

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PostSubject: Re: Repos Workshop   Tue May 05, 2009 6:35 pm

hey repo if ur working on the front could you possibly jsut remove those lights as an extra too?

plus i havea good set i actually made myself with mixes of tons of them but its sweet, one very similiar to it is used for gostown, and it includes a blue led fro gof lights Very Happy
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PostSubject: Re: Repos Workshop   Wed May 06, 2009 1:09 am

If you mean the fog lights then i cant really.. they are part of the bumper.. Maybe ill take them off in the Targa version..

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VladyF
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PostSubject: Re: Repos Workshop   Wed May 06, 2009 3:21 am

no they should stay there but they need some editing cuz now they are looking errmm... strange lol
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scc208
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PostSubject: Re: Repos Workshop   Wed May 06, 2009 4:29 am

yeah agree with vlady, if the foglights are well-edited, i am sure this will be a marvellous feature for this "porsche" !

btw, glad to see you are still working on IV cars, great work bud! Smile

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PostSubject: Re: Repos Workshop   Wed May 06, 2009 12:14 pm

i hate it when ppl dont read my text.. I said ignore the fog lights... Ill have more for yas soon.
Spoiler:
 


Progress.. the coupe is done.. now on to the Convertible


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ALEXE
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PostSubject: Re: Repos Workshop   Sat May 09, 2009 4:02 am

finally got some pics
few but consistent
damn fraps actin up freezin my windows
anyway
i LOVE the cabrio Very Happy
and the coupe is simply sick!

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PostSubject: Re: Repos Workshop   Sat May 09, 2009 4:50 am

Yeah! Great work on the cabrio, can't wait for it, this will become a new theme for my next sig lol

btw, alexe where do u get the dark-marine blue colour? (from the second pic) it looks absolutely stunning on this porsche..
and the "marine blue" colour? (from the 7-10 pics) it also looks fricken beautiful Razz but don't tell me that is ENB effect Evil or Very Mad

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PostSubject: Re: Repos Workshop   Sat May 09, 2009 7:28 am

wow repo..
that's all i can say ^^

and alexe you have gta again ? Surprised
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